Video game composing conference planned for April in St. Paul

By Bonnie Marshall, American Composers Forum Video game scoring has grown in breadth and complexity in the last decade. Long gone are the chompy synthesizers of Pac Man. Today’s gaming music involves highly creative composers, full orchestral pieces and sophisticated compositions that interact with the player’s actions and situation. Jump Dewds! by Graveck, available on … Continue reading Video game composing conference planned for April in St. Paul